Learn fundamental game design concepts, psychological aspects, and practical design theory through analysis of classic games like Pac-Man and Space Invaders.
Learn fundamental game design concepts, psychological aspects, and practical design theory through analysis of classic games like Pac-Man and Space Invaders.
This comprehensive course introduces core game design principles and psychological theory, drawing from LaSalle College's renowned Game Design program. Students explore fundamental concepts including game mechanics, player psychology, and design frameworks. The curriculum covers game structure, rule systems, behavioral psychology's impact on design, and player motivation analysis. Through case studies of classic games like Pac-Man and Space Invaders, learners gain practical insights into effective game design principles. The course emphasizes understanding player types, motivation factors, and how to create engaging gameplay experiences through psychological principles. Topics include core game mechanics, challenge dynamics, and player-centric design approaches.
Instructors:
English
English
What you'll learn
Understand fundamental elements and terminology of game design
Master game mechanics core loops and gameplay dynamics
Apply theoretical design frameworks for effective game development
Utilize behavioral psychology principles in player engagement strategies
Implement various game mechanics and challenge dynamics for enjoyable gameplay
Skills you'll gain
This course includes:
PreRecorded video
Graded assignments, exams
Access on Mobile, Tablet, Desktop
Limited Access access
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There are 4 modules in this course
This course provides a comprehensive introduction to game design psychology and theory. Students learn fundamental game design concepts, including mechanics, dynamics, and structural elements. The curriculum explores behavioral psychology's role in game design, examining player types, motivation factors, and engagement strategies. Through analysis of classic games, learners understand how psychological principles influence successful game design. The course covers theoretical frameworks, target audience analysis, and practical application of psychological concepts in game development.
Introduction to Games
Module 1
Game Design Frameworks
Module 2
Behavioral Game Psychology and Play Styles
Module 3
Psychology of Game Mechanics and Dynamics
Module 4
Fee Structure
Instructor

12 Courses
Multimedia Design and Game Development Educator
Michel Cormier has served as an instructor at LCI Education for 16 years, bringing diverse expertise in video editing, animation, motion graphics, sound design, and video game design. His unique career path began with music studies in high school and CEGEP, where he developed additional skills in graphic design and marketing materials for bands. His passion for video game design was sparked by an encounter with 'Metal Gear Solid' during a recording session, leading him to explore various 3D modeling and animation tools including Poser, Daz 3D, 3DS Max, Zbrush, Maya, and Blender. While his recent focus has been on portfolio design and job market integration, he maintains current knowledge of industry software, techniques, and trends. His multidisciplinary background allows him to help students understand how different creative elements come together in game design and multimedia projects.
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Frequently asked questions
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