Learn essential concepts of video game genres and level design fundamentals. Master the art of creating engaging gaming experiences.
Learn essential concepts of video game genres and level design fundamentals. Master the art of creating engaging gaming experiences.
This comprehensive course from LaSalle College's acclaimed Game Design & VFX School explores the diverse world of video game genres and their unique level design requirements. Students learn about various game categories, from platforming and racing to strategy games, understanding their distinct characteristics and design considerations. The curriculum covers genre-specific level design elements, subgenres, and cross-genre innovations. Drawing from the expertise of Canada's #1 undergraduate school for video game design, this course provides foundational knowledge essential for aspiring game designers.
Instructors:
English
English
What you'll learn
Understand principles of platforming game design and level requirements
Master essential elements of racing game level design
Learn strategic game design fundamentals and considerations
Analyze level design requirements for various game subgenres
Identify cross-genre opportunities in game design
Skills you'll gain
This course includes:
PreRecorded video
Graded assignments, exams
Access on Mobile, Tablet, Desktop
Limited Access access
Shareable certificate
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Module Description
The course provides a comprehensive introduction to video game genres and level design principles. Students explore various game types including platforming, racing, and strategy games, understanding their unique characteristics and design requirements. The curriculum examines how different genres influence level design decisions and how subgenres emerge by combining elements from multiple genres. Through practical examples and industry insights, participants learn to identify and analyze level design considerations across different game types.
Fee Structure
Instructor

12 Courses
Multimedia Design and Game Development Educator
Michel Cormier has served as an instructor at LCI Education for 16 years, bringing diverse expertise in video editing, animation, motion graphics, sound design, and video game design. His unique career path began with music studies in high school and CEGEP, where he developed additional skills in graphic design and marketing materials for bands. His passion for video game design was sparked by an encounter with 'Metal Gear Solid' during a recording session, leading him to explore various 3D modeling and animation tools including Poser, Daz 3D, 3DS Max, Zbrush, Maya, and Blender. While his recent focus has been on portfolio design and job market integration, he maintains current knowledge of industry software, techniques, and trends. His multidisciplinary background allows him to help students understand how different creative elements come together in game design and multimedia projects.
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Frequently asked questions
Below are some of the most commonly asked questions about this course. We aim to provide clear and concise answers to help you better understand the course content, structure, and any other relevant information. If you have any additional questions or if your question is not listed here, please don't hesitate to reach out to our support team for further assistance.