This course is part of Game Design: Art and Concepts Specialization.
This course cannot be purchased separately - to access the complete learning experience, graded assignments, and earn certificates, you'll need to enroll in the full Game Design: Art and Concepts Specialization program. You can audit this specific course for free to explore the content, which includes access to course materials and lectures. This allows you to learn at your own pace without any financial commitment.
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Instructors:
English
پښتو, বাংলা, اردو, 3 more
What you'll learn
Analyze and implement three-act structure in game narratives
Create compelling character profiles and story arcs
Develop game-specific storytelling techniques
Craft engaging settings and world-building elements
Integrate narrative elements with gameplay mechanics
Skills you'll gain
This course includes:
1.6 Hours PreRecorded video
1 peer review per module
Access on Mobile, Tablet, Desktop
FullTime access
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There are 4 modules in this course
This comprehensive course explores the vital role of storytelling in video game development. Students learn to analyze and create compelling game narratives using traditional storytelling techniques adapted for interactive media. The curriculum covers three-act structure, character development, setting creation, and story integration into gameplay mechanics. Through practical exercises and peer reviews, participants develop the skills to craft engaging game stories that enhance player experience.
An Introduction to Story
Module 1 · 2 Hours to complete
Game Story Structure
Module 2 · 3 Hours to complete
Story Workshop
Module 3 · 2 Hours to complete
From Story to Game
Module 4 · 2 Hours to complete
Fee Structure
Individual course purchase is not available - to enroll in this course with a certificate, you need to purchase the complete Professional Certificate Course. For enrollment and detailed fee structure, visit the following: Game Design: Art and Concepts Specialization
Instructor
A Visionary in Animation and Visual Effects
Dariush Derakhshani is a prominent figure in the world of visual effects and computer graphics, currently serving as a faculty member specializing in character animation. With nearly 17 years of experience, he has worked as an animator and supervisor for renowned studios such as Pixomondo, Digital Domain, and Rhythm and Hues, contributing to commercials, television, and feature films, including the acclaimed series South Park. An accomplished author, Dariush has penned several influential books on Maya, including the best-selling Introducing Maya, which is now in its 12th edition and translated into numerous languages. His educational journey includes a BA in Architecture and Theatre from Lehigh University and an MFA in Film, TV, and Computer Animation from USC. Since 1993, he has been dedicated to teaching, particularly in Maya and visual effects, at prestigious institutions like UCLA Extension and Gnomon. His commitment to education is matched by his active participation in the industry, where he has received multiple awards for his work, including the Telly and Addy Awards. Through his tutorials and articles published in various esteemed outlets, Dariush continues to inspire the next generation of animators and visual effects artists.
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Frequently asked questions
Below are some of the most commonly asked questions about this course. We aim to provide clear and concise answers to help you better understand the course content, structure, and any other relevant information. If you have any additional questions or if your question is not listed here, please don't hesitate to reach out to our support team for further assistance.