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User Experience & Interaction Design for AR/VR/MR/XR

This course is part of Extended Reality for Everybody.

This course cannot be purchased separately - to access the complete learning experience, graded assignments, and earn certificates, you'll need to enroll in the full Extended Reality for Everybody Specialization program. You can audit this specific course for free to explore the content, which includes access to course materials and lectures. This allows you to learn at your own pace without any financial commitment.

4.7

(157 ratings)

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Instructors:

English

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User Experience & Interaction Design for AR/VR/MR/XR

This course includes

27 Hours

Of Self-paced video lessons

Intermediate Level

Completion Certificate

awarded on course completion

Free course

What you'll learn

  • Create effective storyboards for XR experiences

  • Develop physical and digital XR prototypes

  • Apply ethical design principles to XR applications

  • Conduct user testing for XR interfaces

  • Master XR design thinking methodologies

  • Create comprehensive XR design portfolios

Skills you'll gain

UX Design
Extended Reality
Design Thinking
Prototyping
Interaction Design
Storyboarding
User Testing
AR/VR Design
Digital Prototyping
Ethics in XR

This course includes:

10.5 Hours PreRecorded video

4 quizzes

Access on Mobile, Tablet, Desktop

FullTime access

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There are 4 modules in this course

This comprehensive course focuses on UX and interaction design for XR technologies. Students learn design thinking methodology, ethical considerations, and practical prototyping techniques for AR/VR applications. The curriculum covers the complete XR design process, from initial concept to digital prototyping, including storyboarding, physical prototyping, and user testing. Through hands-on projects and peer reviews, participants develop skills in creating user-centered XR experiences.

XR Design Process

Module 1 · 5 Hours to complete

Design Thinking, Ethics, and Guidelines for XR

Module 2 · 8 Hours to complete

Storyboarding & Physical Prototyping for XR Experiences

Module 3 · 6 Hours to complete

Digital Prototyping & Evaluation of XR Experiences

Module 4 · 7 Hours to complete

Fee Structure

Individual course purchase is not available - to enroll in this course with a certificate, you need to purchase the complete Professional Certificate Course. For enrollment and detailed fee structure, visit the following: Extended Reality for Everybody

Instructor

 Michael Nebeling
Michael Nebeling

4.7 rating

159 Reviews

37,772 Students

4 Courses

Innovator in Human-Computer Interaction

Michael Nebeling is an Assistant Professor at the University of Michigan, where he holds positions in both the School of Information and the Department of Electrical Engineering and Computer Science. He leads the Information Interaction Lab, which focuses on developing new methods, tools, and technologies that enhance user interaction with information. His research aims to create more intuitive and effective user interfaces, making technology more accessible and impactful. Prior to his current role, he was a postdoctoral researcher and lecturer at Carnegie Mellon University and ETH Zurich, where he earned his PhD.

User Experience & Interaction Design for AR/VR/MR/XR

This course includes

27 Hours

Of Self-paced video lessons

Intermediate Level

Completion Certificate

awarded on course completion

Free course

Testimonials

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Frequently asked questions

Below are some of the most commonly asked questions about this course. We aim to provide clear and concise answers to help you better understand the course content, structure, and any other relevant information. If you have any additional questions or if your question is not listed here, please don't hesitate to reach out to our support team for further assistance.