Learn to create immersive VR environments with Unity3D: 3D graphics, materials, and audio fundamentals.
Learn to create immersive VR environments with Unity3D: 3D graphics, materials, and audio fundamentals.
This course cannot be purchased separately - to access the complete learning experience, graded assignments, and earn certificates, you'll need to enroll in the full Virtual Reality Specialization program. You can audit this specific course for free to explore the content, which includes access to course materials and lectures. This allows you to learn at your own pace without any financial commitment.
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English
پښتو, বাংলা, اردو, 3 more
What you'll learn
Create and manipulate 3D objects in Unity
Implement materials and textures for realistic VR environments
Optimize 3D graphics for VR performance
Design and integrate spatial audio for immersion
Develop complete VR scenes with multiple elements
Skills you'll gain
This course includes:
4.4 Hours PreRecorded video
8 assignments
Access on Mobile, Tablet, Desktop
FullTime access
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There are 4 modules in this course
This comprehensive course teaches the fundamentals of creating Virtual Reality environments using Unity3D. Students learn essential 3D graphics concepts, including object creation, scene layout, materials, and texturing. The curriculum covers VR-specific requirements, performance optimization, and audio implementation. Through hands-on projects, learners develop practical skills in creating immersive VR worlds while considering technical constraints and best practices for VR development.
3D Graphics
Module 1 · 5 Hours to complete
VR Graphics
Module 2 · 2 Hours to complete
VR Audio
Module 3 · 2 Hours to complete
Content Creation: What works in VR?
Module 4 · 4 Hours to complete
Fee Structure
Instructor
Professor of Virtual Reality at Goldsmiths
Prof. Sylvia Xueni Pan is a leading expert in Virtual Reality (VR) at Goldsmiths, University of London, where she serves as a Professor and co-director of the MA/MSc in Virtual and Augmented Reality program. With nearly 20 years of experience in the field, her interdisciplinary research combines VR technology with social neuroscience, focusing on applications in training and therapy. Her innovative work has been featured in prominent media outlets, including BBC Horizon and New Scientist magazine, highlighting her contributions to both academic and public understanding of VR.Prof. Pan earned her Ph.D. in Virtual Reality from University College London (UCL) and has since developed a unique profile with numerous publications and conference presentations. She leads several courses on Coursera, including "3D Interaction Design in Virtual Reality" and "Making Your First Virtual Reality Game," which collectively have attracted over 100,000 learners globally. Her research interests include the design of interactive 3D characters and social VR environments, aiming to enhance real-time social interactions through immersive technology. Through her teaching and research initiatives, Prof. Pan continues to shape the future of VR education and its practical applications in society.
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Frequently asked questions
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