Learn to design and implement natural VR interactions, from object manipulation to movement systems. Master immersive user interface design.
Learn to design and implement natural VR interactions, from object manipulation to movement systems. Master immersive user interface design.
This course cannot be purchased separately - to access the complete learning experience, graded assignments, and earn certificates, you'll need to enroll in the full Virtual Reality Specialization program. You can audit this specific course for free to explore the content, which includes access to course materials and lectures. This allows you to learn at your own pace without any financial commitment.
4.6
(134 ratings)
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Instructors:
English
پښتو, বাংলা, اردو, 3 more
What you'll learn
Design natural and intuitive VR interactions
Implement various navigation systems including teleportation and walk-in-place
Create physics-based object interactions in Unity
Develop effective user interfaces for VR applications
Apply best practices in VR interaction design
Skills you'll gain
This course includes:
3.45 Hours PreRecorded video
6 assignments
Access on Mobile, Tablet, Desktop
FullTime access
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There are 4 modules in this course
This comprehensive course focuses on designing and implementing interactions in virtual reality environments. Students learn about natural and magic interactions, physical and virtual navigation systems, object manipulation, and user interface design for VR. The curriculum covers both theoretical concepts and practical implementation using Unity, including physics-based interactions and state machines. Through hands-on projects and expert guidance, students develop skills in creating intuitive and engaging VR experiences.
Interaction in VR
Module 1 · 4 Hours to complete
Moving around in VR
Module 2 · 2 Hours to complete
Interacting with Objects in VR
Module 3 · 2 Hours to complete
Challenges in VR interaction and User Interfaces in VR
Module 4 · 3 Hours to complete
Fee Structure
Instructor
Professor of Virtual Reality at Goldsmiths
Prof. Sylvia Xueni Pan is a leading expert in Virtual Reality (VR) at Goldsmiths, University of London, where she serves as a Professor and co-director of the MA/MSc in Virtual and Augmented Reality program. With nearly 20 years of experience in the field, her interdisciplinary research combines VR technology with social neuroscience, focusing on applications in training and therapy. Her innovative work has been featured in prominent media outlets, including BBC Horizon and New Scientist magazine, highlighting her contributions to both academic and public understanding of VR.Prof. Pan earned her Ph.D. in Virtual Reality from University College London (UCL) and has since developed a unique profile with numerous publications and conference presentations. She leads several courses on Coursera, including "3D Interaction Design in Virtual Reality" and "Making Your First Virtual Reality Game," which collectively have attracted over 100,000 learners globally. Her research interests include the design of interactive 3D characters and social VR environments, aiming to enhance real-time social interactions through immersive technology. Through her teaching and research initiatives, Prof. Pan continues to shape the future of VR education and its practical applications in society.
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Frequently asked questions
Below are some of the most commonly asked questions about this course. We aim to provide clear and concise answers to help you better understand the course content, structure, and any other relevant information. If you have any additional questions or if your question is not listed here, please don't hesitate to reach out to our support team for further assistance.