Master advanced C# programming concepts and Unity game development, including user input, arrays, and game object manipulation.
Master advanced C# programming concepts and Unity game development, including user input, arrays, and game object manipulation.
This course cannot be purchased separately - to access the complete learning experience, graded assignments, and earn certificates, you'll need to enroll in the full C# Programming for Unity Game Development Specialization program. You can audit this specific course for free to explore the content, which includes access to course materials and lectures. This allows you to learn at your own pace without any financial commitment.
4.8
(604 ratings)
25,695 already enrolled
Instructors:
English
پښتو, বাংলা, اردو, 2 more
What you'll learn
Implement decision-making in game code
Process player input effectively
Manage game data with arrays and lists
Create interactive game mechanics
Develop Unity-specific programming skills
Skills you'll gain
This course includes:
4.8 Hours PreRecorded video
1 assignments
Access on Mobile, Tablet, Desktop
FullTime access
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There are 4 modules in this course
This comprehensive course advances C# programming skills through Unity game development. Students learn selection statements, input processing, iteration, arrays, and lists while building practical game mechanics. The curriculum includes hands-on projects like collision detection, object spawning, and game controller implementation.
Selection
Module 1 · 6 Hours to complete
Unity Input
Module 2 · 2 Hours to complete
Iteration
Module 3 · 7 Hours to complete
Arrays and Lists
Module 4 · 5 Hours to complete
Fee Structure
Instructor
Distinguished Game Development Educator and Industry Expert
Tim Chamillard serves as Associate Professor in the Computer Science Department at the University of Colorado Colorado Springs (UCCS), where he leads the Bachelor of Innovation in Game Design and Development program. His expertise combines academic excellence with practical industry experience, including 5½ years as an indie game developer with a company he founded alongside his two sons. His Coursera specialization "C# Programming for Unity Game Development" has reached over 69,090 students globally, maintaining an impressive 4.8/5 rating from 2,386 reviews. His teaching excellence has been recognized with multiple awards, including the Outstanding Military Educator in Computer Science award from the Air Force Academy and the College of Engineering and Applied Science Outstanding Teacher of the Year award from UCCS. After six years teaching at the U.S. Air Force Academy, he joined UCCS in 2003, where he has developed comprehensive game development curricula. He continues to stay active in game development through his one-man studio, Burning Teddy, while mentoring the next generation of game developers through innovative educational programs.
Testimonials
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4.8 course rating
604 ratings
Frequently asked questions
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