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Intermediate Object-Oriented Programming for Unreal Games
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Intermediate Object-Oriented Programming for Unreal Games

This course is part of C++ Programming for Unreal Game Development.

Course Cost

Free course

Intermediate

Skill Level

14 Hours

Self-paced lessons

This course cannot be purchased separately - to access the complete learning experience, graded assignments, and earn certificates, you'll need to enroll in the full C++ Programming for Unreal Game Development Specialization program. You can audit this specific course for free to explore the content, which includes access to course materials and lectures. This allows you to learn at your own pace without any financial commitment.

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4.9

2,904 Enrolled

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olive-leaves-logo

4.9

2,904 Enrolled

olive-leaves-logo

English

What you'll learn

  • Implement file I/O for game configuration and saves

  • Apply inheritance and polymorphism in game design

  • Develop event-driven game architectures

  • Create menu systems using UMG and Slate

  • Build complete game projects with advanced features

  • Optimize object-oriented game designs

Skills you'll gain

Unreal Engine
C++ Programming
Object-Oriented Design
Game Development
File I/O
Inheritance
Polymorphism
Event Handling
Menu Systems
Game Architecture

This course includes:

5.45 Hours PreRecorded video

2 assignments

Access on Mobile, Tablet, Desktop

FullTime access

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Share your certificate with prospective employers and your professional network on LinkedIn.

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Top companies offer this course to their employees

Top companies provide this course to enhance their employees' skills, ensuring they excel in handling complex projects and drive organizational success.

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There are 4 modules in this course

This advanced course builds on foundational C++ and Unreal Engine knowledge to teach intermediate object-oriented programming concepts. Students learn to implement robust game features using file I/O, inheritance, polymorphism, and event handling. The curriculum includes practical game development scenarios, menu system implementation, and a complete small game project. Through hands-on assignments, learners develop skills in creating better object-oriented designs for their games.

Exceptions and File IO

Module 1 · 3 Hours to complete

Inheritance and Polymorphism

Module 2 · 5 Hours to complete

Event Handling and Menus

Module 3 · 5 Hours to complete

Feed the Teddies

Module 4 · 1 Hours to complete

Fee Structure

Individual course purchase is not available - to enroll in this course with a certificate, you need to purchase the complete Professional Certificate Course. For enrollment and detailed fee structure, visit the following: C++ Programming for Unreal Game Development

Reviews

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Faculties

These are the expert instructors who will be teaching you throughout the course. With a wealth of knowledge and real-world experience, they're here to guide, inspire, and support you every step of the way. Get to know the people who will help you reach your learning goals and make the most of your journey.

Intermediate Object-Oriented Programming for Unreal Games

Intermediate

Skill Level

14 Hours

Self-paced lessons

Course Cost

Free course

Completion

CERTIFICATE

Frequently asked Questions

Below are some of the most commonly asked questions about this course. We aim to provide clear and concise answers to help you better understand the course content, structure, and any other relevant information. If you have any additional questions or if your question is not listed here, please don't hesitate to reach out to our support team for further assistance.