Learn the fundamentals of Go programming language with hands-on coding exercises and practical applications for beginners.
Learn the fundamentals of Go programming language with hands-on coding exercises and practical applications for beginners.
This comprehensive introduction to Go programming is designed for beginners and C programmers alike. Developed by Google, Go is an open-source language known for its simplicity and efficiency. The course covers essential programming concepts including syntax, data types, control structures, functions, arrays, and file operations. Through practical exercises and hands-on coding assignments, students develop fundamental programming skills while learning modern software development practices.
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Instructors:
English
What you'll learn
Write and compile basic Go programs
Understand fundamental data types and control structures
Work with arrays, slices, and basic algorithms
Implement functions and use recursion
Handle file operations and string manipulation
Skills you'll gain
This course includes:
453 Minutes PreRecorded video
6 assignments
Access on Mobile, Tablet, Desktop
FullTime access
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There are 6 modules in this course
This introductory course in Go programming covers fundamental concepts and practical applications. Students learn essential programming concepts including syntax, data types, control structures, and functions. The curriculum progresses from basic programs to more complex topics like arrays, slices, file operations, and sorting algorithms. Through hands-on coding exercises and real-world examples, participants develop practical programming skills while learning best practices in software development.
Week 1
Module 1 · 3 Hours to complete
Week 2
Module 2 · 3 Hours to complete
Week 3
Module 3 · 2 Hours to complete
Week 4
Module 4 · 2 Hours to complete
Week 5
Module 5 · 3 Hours to complete
Final Exam
Module 6 · 2 Hours to complete
Fee Structure
Instructor
Acclaimed Computer Science Professor and Expert in Programming Languages
Ira Pohl is a Professor of Computer Science at the University of California, Santa Cruz, and a Fellow of the ACM. He is part of the Jack Baskin School of Engineering and has authored numerous works on programming languages including C, C++, C#, and Java. His research interests span artificial intelligence, programming languages, practical complexity problems, heuristic search methods, deductive algorithms, and educational and social issues. In his leisure time, he enjoys walks and bike rides by the ocean and occasionally plays chess in a coffee house.
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Frequently asked questions
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