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Game Design and Development 5: Capstone Project

Create your own original game from concept to playable prototype in this hands-on capstone project with industry mentorship.

Create your own original game from concept to playable prototype in this hands-on capstone project with industry mentorship.

This course cannot be purchased separately - to access the complete learning experience, graded assignments, and earn certificates, you'll need to enroll in the full Game Design and Development with Unity 2020 Specialization program. You can audit this specific course for free to explore the content, which includes access to course materials and lectures. This allows you to learn at your own pace without any financial commitment.

4.8

(32 ratings)

4,110 already enrolled

Instructors:

English

پښتو, বাংলা, اردو, 2 more

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Game Design and Development 5: Capstone Project

This course includes

17 Hours

Of Self-paced video lessons

Intermediate Level

Completion Certificate

awarded on course completion

Free course

What you'll learn

  • Create an original game from concept to playable prototype

  • Develop comprehensive game design documentation

  • Implement core gameplay mechanics and systems

  • Conduct effective playtesting and iteration

  • Apply industry best practices in game development

  • Receive feedback from peers and industry professionals

Skills you'll gain

Game Development
Unity
Project Management
Game Design
Prototyping
Game Production
Game Polish
Game Testing
Game Optimization
Game Publishing

This course includes:

5.5 Hours PreRecorded video

2 assignments

Access on Mobile, Tablet, Desktop

FullTime access

Shareable certificate

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Get a Completion Certificate

Share your certificate with prospective employers and your professional network on LinkedIn.

Certificate

Top companies offer this course to their employees

Top companies provide this course to enhance their employees' skills, ensuring they excel in handling complex projects and drive organizational success.

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There are 4 modules in this course

This capstone project course represents the culmination of the Game Design and Development specialization, where students create an original game from initial concept to first playable version. The curriculum guides learners through all stages of game development, including ideation, prototyping, development, and testing. Students benefit from guest talks by industry professionals from leading game companies, providing insights into real-world game development practices and career advice.

Milestone 1: Your Game Idea

Module 1 · 4 Hours to complete

Milestone 2: Early Prototype, Blueprint, and Progress Report

Module 2 · 3 Hours to complete

Milestone 3: First Playable and Fun Test

Module 3 · 4 Hours to complete

Finishing Up

Module 4 · 5 Hours to complete

Fee Structure

Instructor

Brian Winn
Brian Winn

4.8 rating

214 Reviews

1,62,941 Students

8 Courses

Pioneering Game Design Educator and Interactive Media Innovator

Brian M. Winn is a distinguished figure in game design education and interactive media development at Michigan State University, where he serves as a Full Professor, Associate Chair in the Department of Media and Information, and Founder-Director of the Games for Entertainment and Learning (GEL) Lab. His innovative approach to "meaningful play" combines gaming with purposeful objectives like learning, health, and motivation, formalized through his "Design, Play, Experience Framework." His academic journey includes notable achievements as an Apple Distinguished Educator (2001) and Lilly Teaching Fellow (2005), and he pioneered MSU's game design curriculum in 2000, which has since evolved into a top-ranked program. His entrepreneurial spirit led to co-founding Will Winn Games, developing the award-winning Plunder Panic. Beyond teaching, he leads the Coursera Specialization in Game Design and Development, founded the International Conference on Meaningful Play, serves on the Michigan Film and Digital Media Office Advisory Council, and mentors the MSU SpartaSoft student game developers group. His award-winning work in interactive media has gained international recognition, demonstrating his significant impact on both academic and practical aspects of game design

Game Design and Development 5: Capstone Project

This course includes

17 Hours

Of Self-paced video lessons

Intermediate Level

Completion Certificate

awarded on course completion

Free course

Testimonials

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Frequently asked questions

Below are some of the most commonly asked questions about this course. We aim to provide clear and concise answers to help you better understand the course content, structure, and any other relevant information. If you have any additional questions or if your question is not listed here, please don't hesitate to reach out to our support team for further assistance.