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Current Gen 3D Game Prop Production
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CERTIFICATE

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Current Gen 3D Game Prop Production

This course is part of Art for Games Specialization.

Course Cost

Free course

Intermediate

Skill Level

11 Hours

Self-paced lessons

This course cannot be purchased separately - to access the complete learning experience, graded assignments, and earn certificates, you'll need to enroll in the full Art for Games Specialization program. You can audit this specific course for free to explore the content, which includes access to course materials and lectures. This allows you to learn at your own pace without any financial commitment.

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4.8

6,139 Enrolled

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English

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olive-leaves-logo

4.8

6,139 Enrolled

olive-leaves-logo

English

What you'll learn

  • Create accurate block-in and mid-poly models

  • Develop detailed high-poly meshes

  • Optimize models for game environments

  • Master PBR texturing workflows

  • Generate professional portfolio pieces

  • Present assets with photo-realistic renders

Skills you'll gain

3D Modeling
Game Art
UV Mapping
Texturing
High Poly Modeling
Low Poly Modeling
PBR Texturing
Maya
ZBrush
Substance Painter

This course includes:

7.6 Hours PreRecorded video

10 assignments

Access on Mobile, Tablet, Desktop

FullTime access

Shareable certificate

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Get a Completion Certificate

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Certificate
Certificate

Get a Completion Certificate

Share your certificate with prospective employers and your professional network on LinkedIn.

CREATED BY

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PROVIDED BY

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Top companies offer this course to their employees

Top companies provide this course to enhance their employees' skills, ensuring they excel in handling complex projects and drive organizational success.

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There are 6 modules in this course

This comprehensive course teaches professional game prop creation workflows. Students learn to create photo-realistic 3D assets through a structured process including reference gathering, block-in modeling, high-poly detail work, low-poly optimization, UV mapping, PBR texturing, and final presentation. The curriculum follows industry-standard practices using professional tools like Maya, ZBrush, Substance Painter, and Marmoset, preparing students for real-world game art production.

Week 1: Blocking-In Model

Module 1 · 3 Hours to complete

Week 2: Mid-Poly Block-In Model

Module 2 · 2 Hours to complete

Week 3: High-Poly Model

Module 3 · 2 Hours to complete

Week 4: Low-Poly Model

Module 4 · 1 Hours to complete

Week 5: PBR Texturing

Module 5 · 2 Hours to complete

Week 6: Final Project and Presentation

Module 6 · 1 Hours to complete

Fee Structure

Individual course purchase is not available - to enroll in this course with a certificate, you need to purchase the complete Professional Certificate Course. For enrollment and detailed fee structure, visit the following: Art for Games Specialization

Reviews

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Faculties

These are the expert instructors who will be teaching you throughout the course. With a wealth of knowledge and real-world experience, they're here to guide, inspire, and support you every step of the way. Get to know the people who will help you reach your learning goals and make the most of your journey.

Current Gen 3D Game Prop Production

Intermediate

Skill Level

11 Hours

Self-paced lessons

Course Cost

Free course

Completion

CERTIFICATE

Frequently asked Questions

Below are some of the most commonly asked questions about this course. We aim to provide clear and concise answers to help you better understand the course content, structure, and any other relevant information. If you have any additional questions or if your question is not listed here, please don't hesitate to reach out to our support team for further assistance.