Master UX research methods, prototyping with Figma, and accessible design principles. Learn to create user-friendly interfaces through hands-on practice.
Master UX research methods, prototyping with Figma, and accessible design principles. Learn to create user-friendly interfaces through hands-on practice.
This comprehensive course provides foundational knowledge and practical skills in UX design, focusing on research methods, prototyping, and accessibility. Designed for both beginners and professionals, the curriculum covers essential topics including user research techniques, prototyping with tools like Figma, and creating accessible interfaces. Through hands-on activities and real-world examples, participants learn to gather user insights, create interactive prototypes, and implement inclusive design practices. The course emphasizes practical application, combining theoretical knowledge with actual design challenges to develop effective, user-centered solutions.
Instructors:
English
What you'll learn
Analyze and apply various UX research methods effectively
Develop proficiency in prototyping with tools like Figma
Create and test interactive design prototypes
Implement inclusive and accessible design principles
Conduct usability testing and iterate based on feedback
Apply user-centered design principles in real projects
Skills you'll gain
This course includes:
52 Minutes PreRecorded video
1 assignment, 2 discussion prompts
Access on Mobile, Tablet, Desktop
FullTime access
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There is 1 module in this course
This foundational course covers essential aspects of UX design, from research methods to practical implementation. Students learn to conduct effective user research, create interactive prototypes using industry-standard tools like Figma, and implement accessible design principles. The curriculum emphasizes hands-on learning through practical exercises and real-world case studies, ensuring participants develop both theoretical knowledge and practical skills in creating user-friendly, inclusive digital experiences.
UX Design: Research, Prototyping, Accessible Interactions
Module 1 · 1 Hours to complete
Fee Structure
Payment options
Financial Aid
Instructor
Computer Science Expert and Educational Technology Innovator
Karlis Zars combines academic research with practical industry experience as a Computer Science Ph.D. student at the University of Latvia and JAVA Trainer at Software Development Academy. His seven years of professional experience spans multiple technologies including Java, JavaScript, Linux, and Flutter. At Starweaver, he delivers comprehensive courses in emerging technologies, including Algorithmic Solutions, Cloud Architecture, IoT Systems, Game Development, and Generative AI applications. His previous role as Robotic Process Automation Developer at Rimi Baltic Group demonstrates his expertise in implementing automated business solutions. His teaching portfolio includes specialized courses in GenAI applications for various domains including Cybersecurity, Front-End Development, Mobile Apps, and UX Design. His research focuses on innovative applications of artificial intelligence and machine learning, while his teaching methodology emphasizes practical problem-solving and hands-on experience. His commitment to education extends to mentoring aspiring software developers, helping them acquire essential skills for industry success
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